GRENZE International Journal of Engineering and Technology
Vol. 10
(2024), Issue 2
Real-Time Body Augmentation from Camera using Barracuda Model and Unity
Authors
Anmol Gathe, Kirti Deshpande, Kaustubh Kongile, Preksha Thakkar, Ritesh Pokalwar
Abstract
This study introduces a 3D virtual try-on system using Unity's augmented reality (AR) technology, featuring the Barracuda model and SLAM technique. Real-time tracking, supported by Vuforia and ARCore, incorporates Python-based body recognition scripts. The three-layer Unity framework integrates animation, while Blender enhances realism, providing an advanced solution for online apparel purchasing challenges.
Pages:
307 - 313