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GRENZE International Journal of Engineering and Technology Vol. 10 (2024), Issue 2

Real-Time Body Augmentation from Camera using Barracuda Model and Unity

Authors

Anmol Gathe, Kirti Deshpande, Kaustubh Kongile, Preksha Thakkar, Ritesh Pokalwar

Abstract

This study introduces a 3D virtual try-on system using Unity's augmented reality (AR) technology, featuring the Barracuda model and SLAM technique. Real-time tracking, supported by Vuforia and ARCore, incorporates Python-based body recognition scripts. The three-layer Unity framework integrates animation, while Blender enhances realism, providing an advanced solution for online apparel purchasing challenges.

Pages: 307 - 313