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GRENZE International Journal of Engineering and Technology Vol. 9 (2023), Issue 1

3D Hand Tracking in Virtual Environments

Authors

Shravya M, Swathi C, Vaishnavi T.N, Aditya T.G, Pavithra G

Abstract

The paper presents the design and development of a short range motion detector based droid. Hand gesture interface has been becoming an active topic of human-computer interaction (HCI). The utilization of hand gestures in human-computer interface enables human operators to interact with computer environments in a natural and intuitive manner. In particular, bare hand interpretation technique frees users from cumbersome, but typically required devices in communication with computers, thus offering the ease and naturalness in HCI. Meanwhile, virtual assembly (VA) applies virtual reality (VR) techniques in mechanical assembly. It constructs computer tools to help product engineers planning, evaluating, optimizing, and verifying the assembly of mechanical systems without the need of physical objects. However, traditional devices such as keyboards and mice are no longer adequate due to their inefficiency in handling three-dimensional (3D) tasks. Special VR devices, such as data gloves, have been mandatory in VA. This project proposes a novel hand tracking interface for the application of VA. It develops a hybrid approach to incorporate an appearance-based hand localization technique with a skin tone filter in support of hand tracking in the 3D space. With this interface, bare hands become a convenient substitution of special VR devices. Experiment results demonstrate the flexibility and robustness introduced by the proposed method to HCI. The work presented in this paper is the mini-project work of the under-graduate students of the engineering college guided by their supervisors.

Pages: 431 - 436