Enabling Inclusive Learning through AR for Children
with Different Abilities
Journal:
GRENZE International Journal of Engineering and Technology
Authors:
T.Meena, Ch.Sahithi, A.V.S.S.Nanditha, B.Harshini
Volume:
10
Issue:
2
Grenze ID:
01.GIJET.10.2.551
Pages:
1105-1110
Abstract
The potential of Augmented Reality (AR) technology to revolutionize inclusive
education for children with diverse abilities. Inclusion in education is a fundamental right, and
AR offers a promising solution to address the unique learning needs of children with
disabilities. The technology’s ability to offer multi-modal content, such as auditory, visual, and
haptic feedback, ensures that children with different abilities can access and comprehend
educational materials more effectively. Moreover, AR’s interactive and immersive nature
promotes engagement and motivation, fostering a more inclusive learning environment.
Creating a 3D pop-up book using Unity software follows a linear, sequential model that
combines assets from Adobe Illustrator, Vuforia, and Unity to craft an engaging and
educational tool. It begins with conceptualization and storyboarding to define content and
structure, by taking into account developer conveniences such as accessibility . To effectively
communicate with children with autism, it’s crucial to develop prototypes or materials tailored
to their specific characteristics and needs. This ensures that the information or message can be
more readily understood and accepted by these children.