Enabling Inclusive Learning through AR for Children with Different Abilities

Journal: GRENZE International Journal of Engineering and Technology
Authors: T.Meena, Ch.Sahithi, A.V.S.S.Nanditha, B.Harshini
Volume: 10 Issue: 2
Grenze ID: 01.GIJET.10.2.551 Pages: 1105-1110

Abstract

The potential of Augmented Reality (AR) technology to revolutionize inclusive education for children with diverse abilities. Inclusion in education is a fundamental right, and AR offers a promising solution to address the unique learning needs of children with disabilities. The technology’s ability to offer multi-modal content, such as auditory, visual, and haptic feedback, ensures that children with different abilities can access and comprehend educational materials more effectively. Moreover, AR’s interactive and immersive nature promotes engagement and motivation, fostering a more inclusive learning environment. Creating a 3D pop-up book using Unity software follows a linear, sequential model that combines assets from Adobe Illustrator, Vuforia, and Unity to craft an engaging and educational tool. It begins with conceptualization and storyboarding to define content and structure, by taking into account developer conveniences such as accessibility . To effectively communicate with children with autism, it’s crucial to develop prototypes or materials tailored to their specific characteristics and needs. This ensures that the information or message can be more readily understood and accepted by these children.

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