An Interactive Gamified Platform to Foster Children’s Rights, Legal Literacy and Ethical Awareness

Journal: GRENZE International Journal of Engineering and Technology
Authors: Gulbakshee Dharmale, Anvita Bamboriya, Gayatri Kokare, Simran Kamble
Volume: 10 Issue: 2
Grenze ID: 01.GIJET.10.2.518_2 Pages: 634-640

Abstract

To cultivate a healthy and sensible society; legal literacy and ethical awareness are the crucial components. To justify and address these components, a collaborative gamified platform has been conceptualized. The project aims to develop an engaging and interactive gaming platform to educate children about their rights while giving emphasis on ethics as well. The platform is designed for preadolescences, to be approachable and inclusive, surpassing demographic differences. This innovative platform provides an enjoyable educational experience that will empower children with a precise understanding of their rights and ethical considerations. The game prototype consists of different scenarios and modules where children will be asked to play games and achieve scores based on their understanding of different situations. The types of games conceptualized are educational quizzes, storytelling scenarios and also games that will enhance the decision-making skills of children. The platform is designed and developed using Unity gaming tool to ensure user-friendliness, learning outcomes, and gaming experience. Through this platform children will be able to learn and grow in society by having a sense of understanding between the good and bad. By fostering a youth that is socially aware and knowledgeable, the games aspire to contribute positively to the well-being of children and society.

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